#include "rrlight.h"
#include "rrmath.h"

RRLight::RRLight()
{
    l_coord = RRSetVec3(0.0f, 0.0f, 0.0f);
    intensity = RRSetVec3(1.0f, 1.0f, 1.0f);
}

void RRLight::rrSetLightCoord(RRVec3 arg)
{
    l_coord = arg;
}

RRVec3 RRLight::rrGetLightCoord()
{
    return l_coord;
}

